Free file transfer for game developers
Distribute game builds, mods, and replay files without per-GB fees. Direct P2P transfer. No file size limits. E2E encrypted. 40+ MCP tools for CI/CD automation.
The Game Development Pipeline
From build to players, Handrive handles file distribution at every stage.
Every handoff is free, encrypted, and direct — no cloud middleman.
Built for Every Role in Game Dev
From solo indie devs to AAA studios, Handrive handles the unique challenges of game file distribution.
Indie Developer
Challenge: Sharing 10-50GB builds with playtesters costs money
Handrive: Free P2P transfer — send builds to unlimited testers
Game Studio QA
Challenge: Distributing 50-100GB builds to QA teams daily
Handrive: Zero transfer costs, role-based access control
Modding Community
Challenge: Platform file size limits block large mods
Handrive: No size limits — share 20GB+ mods directly
Esports / Tournaments
Challenge: Distributing game clients and replay files to participants
Handrive: Fast P2P distribution to hundreds of players
Content Creator
Challenge: Sending raw gameplay footage (100GB+) to editors
Handrive: Transfer any size, no cloud upload wait
CI/CD Pipeline
Challenge: Automating build distribution to dev and QA
Handrive: MCP tools + REST API for automated workflows
Any Format, Any Size
Game builds are massive. Handrive transfers them all — no compression, no chunking, no platform limits.
- 50-100GB game builds — no problem
- Thousands of asset files in one transfer
- Preserve file integrity with checksums
- Resumable transfers on interruption
CI/CD Integration
40+ MCP tools let AI agents automate build distribution — from build server to QA to playtesters, hands-free.
- 40+ MCP tools for Claude and other AI agents
- REST API for Jenkins, GitHub Actions, GitLab CI
- Automated distribution on successful build
- Role-based access for dev, QA, and playtesters
- Headless mode for build servers
Protect Your Unreleased Builds
Early build leaks can damage launch plans and strategy. Cloud services store your builds on their servers — a security breach could expose your unreleased game. Handrive's P2P architecture means your builds never touch third-party infrastructure.
- Direct P2P — builds bypass cloud servers entirely
- End-to-end encrypted — only authorized recipients can access
- No cloud storage = no breach surface
- Revoke access instantly when playtesters leave
Cloud Storage vs Direct P2P
Cloud storage services
Build uploaded to cloud → stored on third-party servers → downloaded by testers. Your unreleased game sits on someone else's infrastructure.
Handrive (direct P2P)
Build transfers directly to recipients. Zero third-party exposure. E2E encrypted. Revoke access anytime.
Build Server Integration
P2P requires both endpoints online. Run Handrive in headless mode on your build server for 24/7 availability — distribute builds automatically without cloud dependency.
- →Runs on any build server (Windows, Linux, macOS)
- →Integrates with Jenkins, GitHub Actions, GitLab CI
- →REST API for custom pipeline integration
- →AI agents automate distribution 24/7
The Cost of Distributing Game Builds
A 100GB build sent to 10 playtesters = 1TB of transfer. At $0.25/GB, that's $250 per build cycle. Handrive eliminates it entirely.
| Tool | Pricing Model | Cost Example | Handrive |
|---|---|---|---|
| Cloud Storage | Per-seat subscription | $15-20/user/mo | Free |
| Pay-Per-GB Service | Pay-per-GB ($0.25/GB) | $25 per 100GB build | Free |
| Steam/Platform Upload | Bandwidth + time | Hours of upload time | Direct P2P, faster |
| Shipping Hard Drives | Physical media | $50-100 per shipment | Free |
When to Use Handrive
Best For
- ✓ Indie devs sharing builds with playtesters
- ✓ Studios distributing builds to QA teams
- ✓ Modding communities sharing large mods
- ✓ Esports teams distributing game clients
- ✓ CI/CD pipelines with automated distribution
- ✓ Anyone tired of cloud storage fees
Good to Know
- ✓ P2P = both sides need to be online
- ✓ Use headless mode for 24/7 availability
- ✓ Not a replacement for Steam/platform distribution
- ✓ Best for internal and pre-release distribution
Handrive is perfect for development workflows — sending builds to team members, QA, and playtesters. For public release, use your platform's native distribution.
Free build distribution — no per-GB fees
Download Handrive for free. Distribute game builds, mods, and assets to your team and playtesters. E2E encrypted. Zero cost.